My kids have gotten a ton of mileage out of Wobbly Life on Xbox. It's certainly a bit crude when it comes to its presentation, but everything works well enough for them to have fun and not get frustrated. There has been a ton of content added over the years with more and more secrets to find, jobs to do, and silly things to collect. And it's 2-player split screen with no leashing!
Physical games are so much more fun to give as gifts than digital, but man digital is just so much more convenient. At least 2/3 of my kids are able to switch cartridges/discs responsibly now.
That's so great to hear about Wobbly Life! Maybe we'll check it out on another platform first. (Plus, Switch performance is so bad these days with many games.) And I hear you on the physical/digital front. It feels like, with my oldest, the physical is a "reward" for a game that you're really into. It feels more permanent.
My kids have gotten a ton of mileage out of Wobbly Life on Xbox. It's certainly a bit crude when it comes to its presentation, but everything works well enough for them to have fun and not get frustrated. There has been a ton of content added over the years with more and more secrets to find, jobs to do, and silly things to collect. And it's 2-player split screen with no leashing!
Physical games are so much more fun to give as gifts than digital, but man digital is just so much more convenient. At least 2/3 of my kids are able to switch cartridges/discs responsibly now.
That's so great to hear about Wobbly Life! Maybe we'll check it out on another platform first. (Plus, Switch performance is so bad these days with many games.) And I hear you on the physical/digital front. It feels like, with my oldest, the physical is a "reward" for a game that you're really into. It feels more permanent.